The Blind Leading the Blind – Flex Edition
Well, not really. The raid leader wasn’t blind in any way, and was as competent and energetic as always. But this post does have to do with my mostly-blind buddy tanking our flex run last Wednesday.
I was a little nervous, to be honest, with all the things that might go wrong with a vision-impaired tank. Overall, though, it was a smooth run with really only two major hiccups, neither of which caused a wipe; we had a lot of strong dps, good heals, and we finished in a good amount of time.
All of that, of course, contributed to his ability to succeed, but still, I was nervous on several of the bosses. My main concern was Dark Shaman, honestly, because of the amount of movement, positioning, and ground effects there were. However, the two Shaman were basically a perfectly smooth fight; both tanks did get way into a corner at one point, oddly positioned in a nook between the bank and the blacksmith, but they were able to move out of there when the time came with little trouble. I was also worried about Paragons, because of the multiple targets throughout the fight and having to switch or pick them up. Again, there were no problems there that I noticed.
The two bosses that we did have hiccups on were Norushen – which I have always hated and still hate – and Iron Juggernaut. I hadn’t considered the frequent add spawns and “solo” tanking (while the other tank’s in the orb), and it the add pickups weren’t really explained to my buddy until they were spawning. As a result, he didn’t pick up hardly any of them, and some dps died while other dps (myself included) were tanking the big adds. I wasn’t too bothered by it, though, as I end up tanking big adds for a while during a lot of the fights, since I never go into the orbs and just dps adds all the time. Since I always save two huge pops for my first attacks – Elemental Blast/Flame Shock/Lava Burst in the first seconds of the adds spawning, I end up running away from adds a lot of the time, especially if I get echo/multistrike/mastery procs (or all three).
Still, he’ll have to get better on that one, but I’m sure there’s something he can do with a macro to target the big adds and taunt that would completely solve the problem. Easy enough to fix.
Iron Juggernaut was another issue. He was told to get away from the front of the boss when he wasn’t tanking it, but didn’t get far enough away, apparently, and as a result left didn’t have his bad tank stacks drop. The further consequence was that a set of three mines weren’t dealt with; I blew both my defensive cds and hopped on one at the last second, but the other two hit the raid and dealt a lot of damage. Luckily, our excellent healers were able to compensate and level it out. He later told me he had no trouble seeing the mines, since he has enemy health bars displayed, but he wasn’t sure what to do with them; we’d told him to jump on them, but it’s an interactive-click jump, not a literal one. Still, he should know better next time.
So I feel like it went really well. He was fully enabled to be a bit junky because the rest of the raid was so good, but – so was I. I don’t mind that at all. You get carried at first so you can carry others later.
Stubborn (and flexing)