All my waiting finally paid off. Bordlerlands 2 was about 13.50 this past week, and I snatched it up. I kept waiting to hear the police coming to arrest me, because at that price I stole this thing.
I had heard a lot of buzz around the “bee” shield when the game first launched, partly from one of my buddies, Kaleedity, who’s a frequent commentator here. I went to ask him what that precisely meant. Apparently there was some very over-powered feature that allowed an item to power up all your shots. No thanks, though; I don’t like things that make the game to easy.
And too easy it was not. Perhaps from playing Warframe, where you’re virtual gods, my buddy and I were dying rather frequently at the start of the game. Unlike Warframe, Borderlands 2 requires some actual care and strategy. I strongly suspect that says a lot about the free to play model; that when you’re asking people to just keep playing in hopes of them spending money, you have to make the game super easy. Having been blasting our way with ease through that, my buddy and I had to do a skill check to bring ourselves into alignment with the new system.
I played the Siren, since I almost always play ninja characters and wanted to do something different this time. My buddy picked Commando. We both went first with some healing talents, since we were struggling a little, but we quickly scaled down our “frontal assault” mentality and ramped up our “take care” strategy.
The game so far is as fun as the first, though the first was a surprise to us so we may actually have liked it more. The awe, in other words, is gone, but this is still a very solid game, unlike some MMOs that have come along trying to recapture that feeling (Wizardry Online, for example).
In other news, I’m working through the lower level jumping puzzles in Guild Wars 2. It’s amazing how many I missed my first run through some of the low-level areas. I consider myself to have a pretty sharp eye, and I’m good and looking at design to figure out what developers were thinking and, thus, hiding from the players. I found a lot of the Datacrons in SW:toR just by looking for places to climb. I’m usually the one to spot things in team games (though my wife found 3 things I didn’t on the first board of Magicka, so day-mn!). The fact that I walked RIGHT PAST 3 puzzles in Caledon forest shocked me.
So yes, I’m looking up where the puzzles are, but I’ve worked my way through all of them without a guide, though the 4th jumping puzzle in Caledon took me 3 days to do since I kept failing at a jump near the end and falling to my death. I like that aspect of the game, and it translates well to Borderlands, where there are many hidden areas with special weapon or mod chests hidden up above to find as rewards.
I also won my second game of Endless Space. I’ve lost 3 and won 2 now; I could easily plow through another science win, but I’m trying different approaches. I got a “diplomacy” win (the victory I’d lost 2 of 3 times to) in my most recent game; apparently you get it just for being at peace long enough. I was easily set up for a cultural or supremacy win, though, as I was dominating the galaxy in both those aspects, too.
At any rate, it’s going to be a long summer with a lot of gameplay in front of us, so I look forward to sharing it with you!
Stubborn (and playing)