2 Coppers on Dailies
So the daily argument is starting up again. Fantastic; this is yet another “Should Be” situation, but for others this time, not me. I suppose I’ll wade into this one as someone who used to be married to WoW end-game hard-mode raiding who’s since moved away from it and is considering getting back into it (apparently my “best guild” is already 6/6 normal, for which I applaud them. I don’t think I would or could go back to that guild, but it’s good to know that people I used to play with are doing well, as it gives me hope that I could find another group like that again).
I’ve written about “Should Be’s” before. From June, 2011:
There are now, I think, too many “should be’s” in WoW – for me at least – and I just don’t like that. I love to read, but hated reading books assigned to me, books I “should have been” reading. I don’t like being told I “should be” doing something, but if I’m just asked to do it, I haven’t any problem doing so. It’s some sort of authority disorder or the like, I’d assume. But when did WoW, coupled with my own mind, become “authority?” Become something telling me what I “should be” doing?
And that’s the final fundamental change, dear reader. WoW itself, or the community, or perhaps just my perception of WoW, has become too authoritative. It’s not a game anymore, it’s an assigned book, assigned by my own mind, by my habit hobgoblins, prescribed to me for my free time.
At any rate, let me get straight to the point. Dailies are half the equation of what made me stop playing WoW each time (the other half being guild issues). When I was raiding, the dailies were a necessary evil. Note that term, though – evil. For the most part, few are enjoyable, and none prior to now have been enjoyable the 30th time through. Once my hard mode raiding puttered out, the dailies were basically the only thing to do when I was playing. The constant boring repetition made it feel like I was doing nothing but chores.
“Chores” is the word my buddy uses, too. He refuses to come back to WoW, regardless of new content, because he knows that the end game will just be more chores. If you want to PvP, you have to bankroll upgrade enhancements (enchantments, gems, etc). If you want to raid, you need the same plus things that only dailies provide – gear, recipes, etc. It’s a means to an end for both player and developer. The player does them because he feels it necessary to do what he really wants. The developer uses them to keep the player in the game longer. It’s not a healthy relationship; it implies a hierarchy of developer over player, telling us to do our chores for our allowance.
We may laud the dailies for now. They may be great and wonderful and creative and engaging. I wonder, though, about a month from now, or a year. Will we find these early dailies a worthwhile part of the game? How many of us go back and do BC or Wrath dailies? If they were such a good invention, then a majority of players would continue to do them regardless of reward simply because they were entertaining. I’ve been recently to the Argent Tourney grounds to buy a pet with some old badges I had. The only sound was crickets.
The fact that people do not do old dailies is damning proof of the reason behind their existence. We do them for money, for achievements, or for a reputation grind to a particular item. We do not do them for fun or by choice. Perhaps Pandaria will be different, but having this argument so early in the expansion makes it impossible to tell. If Halfhill is still choked with players in a year, then we’ll talk. I doubt it will be, though, as the shiny polish of a new idea will be long since tarnished with the scuffs of mindless repetition.
Stubborn (daily hater)