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Blindfold Me

January 23, 2013

Dear Reader,

My wife had another disappointing raid on Sunday.  I was wise enough to avoid this one; at raid time, there were 4 people in the raid.  They eventually filled it, but with only one tank who knew the fight, and sure enough, it didn’t go anywhere.  This time, they called it early, so my wife was asked if she and I wanted to go to LFR.

I was feeling a little guilty about not going, since the two people raiding it are my friends and can’t go during the normal guild times (not that the guild is raiding; I wouldn’t know either way).  So I agreed.  I had said here before I might be willing to do LFR this expansion, since I refused to last one, so I figured I’d make good on my word and give it a go.

As I’m sure all of you already know, it was a shameful exercise.  There were times I was at the top of the meter, and overall I was around 6th or 7th.  There’s just no reason I should be that high.  I don’t know about DPSing; I can generally follow my rotation on my elemental shammy, but I made tons of mistakes, this being my first time seeing virtually all of the trash and bosses.

We did two LFRs, the entirety of Mogu’shan Vaults.  I can see why no one knows how to do the fights the right way.  In another perfect example of Blizzard’s pedagogy, LFR does not teach you anything practical about raiding, in the same way that leveling teaches you nothing about end game, normal dungeons teach you nothing about heroics, and heroics teach you little about raiding.  Each stage of the game requires a complete rewrite of behavior, knowledge, and performance, so it’s no wonder that so many people are unprepared for entry-level raids.

On top of that, I got 5 pieces of loot from the first 4 bosses.  I didn’t know not to roll your bonus loot if you got a piece, so I got a duplicate cape.  I realize this is not the normal loot experience, but the ease of fights and distribution of loot reaffirmed everything I’d read about LFR; it’s a brightly-colored loot pinata.

I might as well have been blindfolded, swinging a bat at a candy-filled paper-maché donkey, since I was basically blindly mashing my rotation, forgetting at times to keep flame shock up while pounding the boss with my fire incarnation form and, thus, wasting tons of dps from lost auto-crits (that only happened a few times, but still…).  The fact that people were below me – significantly below me – really distresses me about participating in such a gameplay experience.  Is it fun to have virtually no chance of failure?  After all, we didn’t wipe a single time, and I only died twice, and once because I was stunned in a floor effect and once because I didn’t realize how far out the Flank effect hit you (I assumed it was a little closer and didn’t get out of the way the first time).

Is it fun to be automatically “rewarded” (I use quotes because being given something for nothing isn’t really a reward, it’s a gift) for performing beneath the tanks?  Is our dopamine response really so careless as to give us joy for not really contributing anything?  I just don’t know.

One of my buddy’s complaints about our very short-lived excursion into Planetside 2 was that “he didn’t feel like he was contributing.”  He wasn’t enjoying it precisely because he knew he wasn’t doing enough.  Of course, he was brand new and needed to cut himself some slack, but still; isn’t that proof enough that people can’t be having fun doing LFR?  Is it just for the gear, then?  Another mindless activity to meet gear requirements to actually raid?  Is LFR just a once-a-week daily?  It seems so.

None of this is to say I wouldn’t do LFR again if asked by my wife.  I was contributing; 6th or 7th out of 17 isn’t bad for a first time, inexperienced dpser.  But I won’t do it of my own volition, that’s for sure.  I can crash a kid’s party and beat the hell out of a real pinata if I really want that experience.

Sincerely,

Stubborn (and underwhelmed)

 

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34 Comments leave one →
  1. January 23, 2013 7:52 am

    You got WHAT? Five pieces in four bosses…you’re doing some kind of dark voodoo, and I’d be careful with those powers of yours.

    But yeah, LFR. People do actually wipe in there. That’s why I don’t beat the loot pinata every week for an advantage in my actual raids. I go in there and find people dying, and I just wonder what I’m doing with my life that I decided to join the group of kids who are being slaughtered by a pinata.

    Rolling your coin on the boss you already got loot wasn’t necessarily a bad idea either, btw. If the boss has two pieces of loot you can use, you could’ve gotten both.

    Hey, can I borrow your luck? Just one LFR…and I’ll never ask you to return..

    • January 23, 2013 8:37 am

      “kids who are being slaughtered by a pinata” may be the best thing ever written on this blog.

      I have no idea what loot drops from what bosses, so I’m not sure if there was another piece that I could get; I just did what my wife told me and rolled, ending up with the same piece. It’s no big deal, of course, as I have plenty of tokens saved up, but it was a little irritating to trade that token for 20g of vendor trash.

      As for my luck, FEEL FREE TO BORROW IT. I never, ever get lucky drops, and when I do, I never, ever win the rolls for them. I did the big-blue-ladies dailies for literally a year and never got the polar bear mount. I don’t have a green proto-drake because it never dropped. I only saw Skadi’s mount once after doing that one about 500 times over the course of the xpac, and someone else won it (which is fine, rolling is rolling). All those people who catch the giant sewer rat in one cast are mathematically averaging out my luck. So feel free, but understand that this loot run was 1 in a billion, so you might be actually REDUCING your chances, not increasing them. It was my first time through, after all. Beginner’s luck (;

      Thanks for the comment!

    • January 23, 2013 9:36 am

      I find nothing more flattering than compliments to my humor, so thanks XD

      And well…upon having this closer look at your actual luck, perhaps I should just bring you with me to LFR so you can absorb all of the bad luck in the raid? XD

  2. January 23, 2013 9:44 am

    M’eh. LFR fills a niche, especially for people like me who are unable (or unwilling) to schedule play-time to the requirements of a raid guild. And you’ve not had fun in WoW until someone gets Unseen Strike and you realize people are running AWAY from the target while you are collapsing on his position.

    • January 23, 2013 10:07 am

      I guess I can understand that, but LFR could also be something that was remotely challenging and only promised an opportunity to do the content, not a virtually guaranteed 30 minute finish. Players who couldn’t promise to meet scheduled times or commit to meeting guild raid requirements could still do LFR without it being a loot pinata.

      LFR really was designed with players like you and me in mind, but instead turned out to be yet another chore.

      Thanks for the comment!

    • January 23, 2013 11:35 am

      As Eki says below there is already a problem with many raids groups hitting the wall o’ frustration. I’m not sure how many PuGs would last past the first three wipes and I can be fairly certain that many LFR folks (the Hunter with DPS down with the healers, the Rogue who insists on standing under the boss, etc) aren’t going to look at the raid journal or go to an external site. You take what you get.

      Challenge is in the eye of the player. I can’t tell you how many people I’ve spoken with who think the Pandaland silver dragons are tough fights.

    • January 23, 2013 2:16 pm

      I’m not sure that losing those people from LFR is a problem. I’m tired of Blizz’s idea that we should sacrifice personal responsibility and having fun for convenience. I’d take a much longer queue – even as a dps – over a personally pointless feature. Topping that off, look how convenience has made people intolerant and lazy, as evidenced by your example. That’s shouldn’t be a feature of a game.

      Regardless, I agree with your conclusion about challenge; I just wish I could find a challenge appropriate for my situation.

      Thanks for the comment!

  3. Eki permalink
    January 23, 2013 10:28 am

    Hm well I think the LFR being so easy is a thing of perspective. For you and me and probably everyone else that knows “real” raiding, LFR is a joke.

    Ghostcrawler once mentioned that only around 7% of players completed dragon soul, including LFR. (feel free to correct me on the numbers, I’m not sure but it’s somewhere really low) That means that a really large playerbase didn’t even care enough to do it once.

    For someone who doesn’t know a thing about raiding, with no instructions, no one to tell him, no boss-mod addon, LFR must be a huuuuuge thing, stuff blinking everywhere, no idea what’s going on, hitting stuff because they are targettable. They actually ARE beating at a boss blindfolded.

    I imagine they get pretty excited about it, as we were in our first ventures into awesome raid dungeons with bosses nearly as big as the SW cathedral… it didn’t matter to us what we need to do or how hard it was, it was exciting all the same…

    • January 23, 2013 1:33 pm

      Well, I agree. It’s because of my HM raid experience that I think it’s so ridiculous, but even compared to BC heroics or even to some extent early wrath heroics, LFR is a joke. Hell, even compared to some normal max-level dungeons it’s a joke.

      As for people who don’t even take the time to get instructions or a boss mod, should we be encouraging those people to raid? That goes RIGHT back to Blizz’s tendency to mis-train people for what to expect at the next tier. Imagine a LFR’r as you describe who’s stepping into their first real raid; it’ll be a whole new world that their LFR experience did nothing to prepare them for. It’ll be very disheartening and frustrating, to say the least.

      I did enjoy your last comment quite a lot. The first glance at Netherspite, Nightbane, or Prince (I didn’t raid until BC) was something else.

      Thanks for the comment!

    • Eki permalink
      January 24, 2013 5:19 am

      Hm… should we encourage those people to raid?
      I think so, yes. Because every one starts at that point. Someone going on their first raid is not likely to know that there even are addons like DBM, healbot, Omen and so on, or third party sites telling them what to do.

      Nonetheless, those people can develop into wonderful additions to raid teams. Someone just needs to teach them. The thing is that for most people, learning by just trying to overcome something really big is not fun. By making LFR harder, generating a challenge for normal-mode raiders, those starters would be offset by the difficulty.

      A gradual learning curve is far more encouraging in my experience. And LFR seems to be the stepstone between 5mans and normal raids, and that’s good. In my eyes, LFR is not made for teaching people how to do a normal raid, but maybe for shortening the skill-leap a little bit.

      That is just my POV though, I imagine you as a teacher did some studying on learning experience. Would making LFR harder actually encourage people to read up on strats? I’m curious about a professional view on this!

    • January 24, 2013 9:00 am

      Yeah, that was a pissy thing for me to write, but I was irritated about something else at the moment. From a calmer and more teacher-like point of view, I agree, but we used to do that in an orderly fashion, in guilds, with people who were invested in improving new players. LFR is like learning in the street as opposed to a classroom. There’s a set of rules there and you can do well for yourself in the street if you learn them, but the learning’s not going to transfer to other aspects of life.

      And this is precisely the point I’m making (and will make more clearly in a future post): LFR’s damaging the entry-level raiding game. Getting better gear at the cost of mis-learning your role in fights and not learning about things like “required” addons is not making those players better raiders.

      I’m not sure that LFR is a step beyond five man except in terms of ilevel and amount of chaos. I don’t think it was any harder, and it certainly didn’t teach anything meaningful about raiding.

      I’d need to be more awake to give you a professional view, but I’ll try to add that in to my upcoming post where I revisit my old post “LFR killed the Part-Core Raid Star.”

      Thanks for the comment!

    • Eki permalink
      January 25, 2013 2:36 am

      “Yeah, that was a pissy thing for me to write”
      hehe, I totally get it. It is sometimes really frustrating, I know that myself.

      Just to clarify a bit, I do not think one should try to teach people in LFR, that would probably fail miserably, end in flaming and outrage and trolling and finally burn them out completely.
      Teaching “how to raid” should definately be placed in a guild environment with people that will stay with your guild for a while.

    • January 25, 2013 10:39 am

      I agree, but I wonder how many guilds really do that versus how many try to outsource the major elements to LFR and then shore up the weaknesses. I have no idea, of course, and am not suggesting that one is more or less likely than the other, only that I’m wondering about it.

      Thanks for the comment!

  4. January 23, 2013 11:43 am

    It is a matter of perspective, really. LFR is not Raiding-Lite, it is LFD-Plus. And in that regard, it works amazingly well.

    [...] but LFR could also be something that was remotely challenging and only promised an opportunity to do the content, not a virtually guaranteed 30 minute finish.

    Oh, you mean like Cata launch heroics? The ones that nobody queued for because they were 1.5+ hour wipefests? No thanks. The LFD/LFR sorting mechanism is predicated on success. If the vast majority of the attempts are not successful, that group fragments, queues again, thus making the pool larger and larger each time. This content is designed to be repeated, not consumed once and discarded; getting a constant stream of people seeing challenging content for the first time and wiping the veterans as a result is perhaps the most self-destructive thing in the game.

    I have to ask though, why exactly you would be seeking “challenge” with random, anonymous strangers in the first place? If you want challenge, get an organized group together and go do challenging content (of which there is plenty). Assuming, of course, you can find enough like-minded individuals willing to endure these shockingly condensending outbursts.

    • January 23, 2013 5:31 pm

      Let me start by saying I’m not sure your tone’s appropriate for our discussions. If I offended you somehow with my post, I apologize, but making directed personal attacks against my character is hardly the way to have a discussion about our differences, and your implications that my personality drives people away flies in the face of my years of teaching, stable marriage, and long-term friendships. I would appreciate that kind of thing being omitted in the future.

      Regardless, you make some points I’d like to address. First, I think you’re offering a false dichotomy to start. There’s plenty of space between mindlessly easy and impossibly frustrating. I’m simply asking for something more in the middle for working professionals who can’t always meet serious guild attendance requirements or spend a ton of time every day doing dailies.

      Secondly, the entire game – the entire business structure of an MMO – is predicated on success, so that’s not really a particularly relevant point. Being predicated on success shouldn’t mean that success is absolutely guaranteed, or it’s not really success, as you haven’t overcome anything that might have led to failure. Getting something for nothing is more like being given a gift, except that you’re paying for it, so it’s not really even that. You’re just buying stuff.

      I agree with your premise that the content is designed to be repeated, but that doesn’t really make a case for you, either, as that’s true of virtually all of the content, not just LFR. The constant stream of new players causing “veterans” to wipe would be a problem, but in saying that you prove my point about LFR – even though so many mistakes were made – by myself included – we didn’t wipe a single time. It’s that easy.

      Lastly, you ask a question about seeking challenges with anonymous strangers as if it’s rhetorical, but the fact is that yes, that’s precisely what I’m doing, as I have done in WoW and other games for years and been able to do so. There’s nothing inherent to LFR that would prevent it from working the same way. People do pugs for normal raids all the time with at least the hope of success, so I feel like your question misses the mark, too. Yes. That’s what I’m looking for. That’s the point of an MMO – it’s not a “friend-only multiplayer online game,” after all. It’s not an unreasonable expectation to have.

      As always, I welcome your future comments, but please try to keep a civil tone in the future.

    • January 23, 2013 8:07 pm

      To be frank, I found the tone of the original post to be condescending. “Shameful exercise,” dopamine responses for not contributing anything, “mindless activity,” crashing a children’s party to beat on the pinata. My parting shot was unnecessary and counter-productive, but imagine if someone you knew in-game liked LFR and then read this post. What would be their reaction?

      As for your counter-points:

      1) Maybe it is a false dichotomy, but show me how something like that would actually work. It certainly didn’t work in Cataclysm. There simply aren’t enough working professionals to keep the queue times at a reasonable level at all hours; nobody is going to wait for 1.5+ hours for a shot at challenging content (i.e. many wipes) with strangers.

      I am sympathetic to the desire of wanting to raid, but not being able (or willing) to conform to a given raiding guild’s rules. But there is a social solution to that problem: finding a guild of like-minded individuals. Conversely, there is no social solution for easier raid content in the absence of LFR.

      2) I was not using the word “success” in some metaphysical sense, I meant it in the literal sense of “nobody is going to queue for something with a high chance of failure.” Again, see early Cataclysm’s LFD situation.

      3) I’m saying the lack of wipes is not a bug, it’s a feature. You just wrote about your guild’s experience on wiping to the 1st normal-mode raid boss the other day. How many attempts were made before it fell apart? And that was an organized group! Imagine a 25m raid with total strangers at that level of complexity.

      4) People do pugs for normal raids, absolutely, but those raid leaders rarely just take anyone with a 460 ilevel and zero knowledge of the fights unless the content is already at LFR levels of ease. Even then, they’ll probably want to inspect you just to ensure the run goes as smooth as possible.

      Bottom line: the correct way to look at LFR is as a better LFD. It doesn’t happen to be a solution to your problem, but it was never even attempting to do so. It’s there for people who don’t care about who they’re grouped with as long as they can raid right now.

    • January 24, 2013 8:52 am

      Counter-counter points
      1) Just because they haven’t done it doesn’t mean it’s not possible. LFR killed my “part core” raiding, but more on that another day, since I’m going to dredge up my old post on that subject and respond to it again. I disagree, too about, the queue; dps already sometimes have to wait quite a while (around and hour) on my server for LFR, so I wouldn’t expect another half-hour to be a deal breaker.

      I’m hardly intolerant of guild rules, and I have found guilds of like minded individuals. Feel free to reread the “Nature of Guild Disagreements” series to see how each fell apart; I played a role in some cases and not in others, but each one failed me in the end, not the other way around.

      2) We’re in agreement here, but again, there’s middle ground between where we are now and Cata heroics.

      3) Define organized. I’m not sure all pre-mades are organized groups. We didn’t have the same tanks as they’d had the week before, nor the same healers or dps compliment. At some level, it was only a small step up from a pug. And I’ve raided 25 man pugs, though not in the current tier. Ages ago, my guild would have to pug 25 man raids because we only had 11 or 12 serious raiders, so I pugged Gruul – successfully – TK – successfully minus KT – and BT – not very successfully.

      And I think our biggest gulf of agreement is in your bottom line. I don’t think LFR is a “better” LFD, unless you simply mean ilevel (which I don’t believe you do). I think it’s either exactly the same as LFD, meaning no progression at all, or even easier, since you’ve got 5x as many people but it’s not really 5x harder.

      But to each his own. Thanks for your comment!

  5. Feature permalink
    January 23, 2013 3:46 pm

    Ratshag early on described LFR very aptly as “the kiddie pool”. If you’re a professional swimmer (Hardmode raider) or an Adult that has been swimming for several years (Normal mode raider) the kiddie pool is NOT for you. You may be going in there to play with your kids, or because they’re handing out candy in the kiddie pool and you want some (epics), but it’s not MEANT to be challenging for you. Roughly 400 000 people have cleared normal mode Stone Guard. That leaves about 9.5 million people who are the real target of LFR.

    There are several reasons why raiders keep doing LFR: To play with friends; to get another shot at a hard-to-get drop; because it’s by far the best valor/time spent at the moment – challenge is definitely not one of these. Although I can guarantee that a group of 25 people from the right target group will find this plenty challenging (just join on a Sunday evening to see exactly how challenging).

    Your reluctance to run LFR is probably very appropriate, as we as raiders are in fact out of place in LFR. When we take part we know that we are joining the “kids” in their fun ( and yes maybe we even help to carry them over the line ), but we are on their turf and we don’t get to complain that the pool is too shallow.

    • Feature permalink
      January 23, 2013 4:05 pm

      Heh, and I just realised that you actually said that you were running on a Sunday. Honestly I have never had the walk-over experience on a Sunday, but perhaps things have changed in that regard.

    • January 23, 2013 5:42 pm

      Well, we took a 6 person group with 4 dps and 2 healers, and I was the bottom of those 4 dps but 6th or 7th in the raid, so we were doing a lot to prop the other 20 people up. That might have been a factor; I’ve no other experiences to compare it with.

    • January 23, 2013 5:41 pm

      Yeah, I wrote a year or two ago about LFR killing my brand of raiding, what I labeled “part core.” That’s what it seems to have done, too, as the previous “part core” guilds I was in have become much more hard core or have stopped raiding outside of LFR. I should really look at that post again and respond to it from this point of time.

      The problem is as it always is for me. I can’t meet attendance requirements of hardcore guilds nor the time requirements of 3 hrs of dailies a day to get in tip-top shape. I don’t belong in hard core guilds. I clearly don’t belong in LFR. If Blizzard is seeing to those to outer-edge needs, then why aren’t the people in the middle getting something (beyond pet battling). I doubt I’m alone in my situation, too, since a lot of people who started playing in college have jobs and families now (I started several years out of college, but still). Perhaps this is the real loss Blizzard’s experienced, not just stagnation with the game, but a demographic switch that they’ve failed to appropriately adjust to. Who knows.

      Thanks for the comment!

    • Feature permalink
      January 23, 2013 6:15 pm

      I would love for the restriction on cross-realm raiding for current content to be lifted as soon as the “race to world first” is done. I don’t really believe that it should technically be impossible to track valid kills even if the restriction was lifted from the start, but let’s meet in the middle. I know there are concerns about what that would do to guilds, but the reality is that many guilds and raid teams have already imploded in spite of guild perks.

      That could allow like-minded people to get together pre-planned “pugs” using something like openraid. The fact that openraid exists outside of the game already brings the target market back to “People who want to do real raids but can’t commit to a regular timeslot”.

      It looks like 5.2 may be out well before our guild manages to clear 5.0 content (we’re 7/12), so we will be able to do some challenging content cross-realm in 5.2, but I don’t see why the restriction exists at all anymore.

      I’m lucky that I’m in a guild of people with similar time-constraints as I am. We have 12 dependable raiders that accept that we won’t progress as fast as other guilds, but are focused enough that we DO make progress, but that is entirely due to dumb luck. I wouldn’t know how to go about finding a guild that really IS what I’m looking for and doesn’t just claim to be. Being able to raid current content cross-realm with a new guild would be beneficial both to the person looking to transfer, as well as the potential guild.

    • January 24, 2013 8:42 am

      Yes. Wow’s soon to be one of the only sub MMOs that isn’t either completely server irrelevant (like TSW) or doesn’t give you free transfers from server to server (like Rift). I truly think they’ve made too much money on server and faction transfers, and they’re holding on to that last reason that people would pay them extra money: end-game current-tier raiding. Unhappy raiders (like myself) will still pay 25 or 55 dollars to move to another server (and potentially faction) to a new group of friends to give it a try. I know I’ve paid more in server/faction transfers than I’ve paid in sub fees. I doubt I’m the only one.

      So that’s my dream, too, that I can play with my friends wherever whenever doing whatever. Maybe someday.

      Thanks for the comment!

    • January 23, 2013 7:37 pm

      There’s a guild on my server, forming a raid group for the guild now. They want to raid once a week, from 5:30 PM EST to 8:00 PM EST.

      I’m sure you’d be welcome to join, if feasible for you to do so.

      I don’t think it’ll be too hardcore in terms of performance, but it will be “no but seriously, let’s kill some bosses.”

      If that makes sense.

    • January 24, 2013 8:39 am

      I appreciate the offer, but more on my next step on Friday.

      Thanks for the comment!

  6. Feature permalink
    January 23, 2013 9:45 pm

    I was thinking a bit more on your question about whether the lack of challenge is in fact fun: From where I sit LFR is just a weekly “quest” on par with dailies. I don’t do either all that often, because in truth I don’t find it fun – and when I do run LFR I truly just want to whack the pinata and get out of there as soon as possible.

    I don’t find the lack of challenge frustrating because I get my raiding fix elsewhere. In that you are correct, perhaps there really is a gap in who the game is catering for at the moment, and I wonder how many people are affected by this. I’m not sure what the answer is. I know part-core guilds still exist, but I wouldn’t know how to find one if I had to.

    My husband on the other hand is a solid non-raider dps. When he does LFR he is usually around 5-9 on the meters. He has no tolerance at all for wipes because he has never been a raider, and have at times complained that LFR is too hard! (I very unwisely told him to just not do it, if he didn’t like it which apparently was not a helpful response :) ).

    • January 24, 2013 8:56 am

      Yes, that was my conclusion, as well; it’s not really any different from grinding GL rep.

      I think, too, that not only are they “not catering” to this group at the moment, they have in fact damaged it by the presence of LFR. More on that another day; I’m going to dredge up my old “LFR killed the Part-Core Raid Star” post and return to it.

      Yeah, several of my guildies are like that for various reasons. I can tolerate a lot of wipes; hell, I probably wiped on Gruul more than 100 times when he was new, but I also want to see growth and understanding as the attempts go on, and I wasn’t seeing that in the raid a few weeks ago. There’s a difference between “chewing glass” = wiping over and over on a new boss – and “head-banging,” which is just pounding away on a wall with no hope of winning. I don’t like the second, and I can often tell the difference between the two after 2 or 3 attempts.

      Thanks for the comment!

  7. Beshara permalink
    January 26, 2013 3:20 pm

    I like LFR because it is the only raiding experience I can get right now. It isn’t the most fun thing to do, but I like that I at least have a chance to feel like I am raiding. I heal in raids, so it gives me my healing fix, then I go shadow when solo. I like my guild enough that I don’t want to leave them, and if I get a chance to raid with them again I won’t be too out of practice. If I were able to raid with a group again, I think I wouldn’t run LFR as much.

    • January 27, 2013 2:20 pm

      That makes perfect sense to me; at some level, that’s why my wife does LFR each week and why I did the one LFR I did. I just wish it was a little more substantive and, thus, more fun rather than another daily.

      Thanks for the comment!

  8. Samus permalink
    January 27, 2013 4:46 pm

    My problem is there appears to be no middle ground.

    You can either do normal raiding, requiring hours of preparation, a total commitment to a raiding schedule, where repeated wipes are normal and exiting the night without a single boss kill is perfectly common.

    -OR-

    You can do the zero challenge loot pinata that is LFR, where nothing you do really matters, you’re just there to get your attendance reward.

    Blizzard acts like they can’t conceive of someone who has even the slightest amount of skill who isn’t able or willing to dedicate 30+ hours a week to their game. This is crazy to me, since I would guess casual players looking for a bit of a challenge (but not a wipefest) constitute the vast majority.

    • January 27, 2013 9:08 pm

      Yes, that’s precisely how I feel. LFR could have been meaningful, or they could offer a “heroic” LFR for people who actually want to have somewhat of a raid experience but don’t have a stable guild to do so with. I also tend to agree with your last part, that we’re a silent majority, but it really makes me wonder how much I want that to be true versus whether it really is true; if it was, why would they ignore their largest potential revenue source?

      Thanks for the comment!

    • Samus permalink
      January 27, 2013 11:05 pm

      I can only say that I previously calculated (in a comment on Tobold’s blog too long ago to find) that around a year into Cataclysm (before LFR), roughly two-thirds of level capped characters had never downed a single raid boss.

      Blizzard’s efforts to court casuals have always struck me as hardcore players deciding “casual” simply means “unskilled,” meaning their solution for everything is to make it easier. Daily quests are a prime example of this, something that you have to log in every single day to do, yet is easy enough you are simply going through the motions.

      I don’t think they are ignoring their largest revenue source, I think they just don’t understand them.

    • January 28, 2013 8:14 pm

      I guess I agree with that assessment, but to me not working to understand something IS ignoring it. Your conclusion puts a much finer point on it, though.

      Thanks for the comment!

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