Retaking The Asylum: Blizz Responds
I’ve the first of the updates to my ticket. I’d respond to how the forum post is going, but you can view it yourself. Needless to say, I’m regretting my decision to make my first post on the forums, for the very reasons that kept me from posting on the forums for this long. They’ve not been kind.
It began with my tweet-sized (and thus extremely edited) ticket:
I think my vote to kick button is broken. It’s perpetually on a 4 hour cooldown, even though an average dungeon run is less than 30 minutes now. Since the entire point of having the button is to help players “police the community,” since you can’t monitor every chat at all times, I don’t understand why there’s such a high cooldown on the one direct action we can take.
Char: 10 of them, including Lycandra
Server: 4 of then, including Khaz Modan
Time Frame: 4 hours is to long.
Blizz quickly responded:
Hey there Lycandra~
I am Sxxxxxx, Assassin Game Master. It will be a pleasure to address your concerns.
The cooldown for vote to kick is inplace to prevent players from abusing the system.
Players who run with guildmates and vote to kick, vote to kick often or agree to kick, or abandon lfd groups, will find that their timer may be higher than they would otherwise expect.
The timer should lower back down the more runs you do without voting to kick or agreeing to kick.
For chat violations, please keep in mind that you can also use the right-click report player functionality as well.
If you still need to contact us, please feel free to do so! We want to make sure that everything has been resolved properly.
Fortune smile upon you and may the shadows never find your back.
Sxxxxx, Assassin Game Master
Now, liberated from the shortened format (but still limited to a medium-length format, I put out my whole argument:
Thank you for your prompt response, but unfortunately, it doesn’t really address the problem. To be frank, I’m under the impression that the VtK feature is to, to quote Takralus, “remove undesirable players” (http://blue.mmo-champion.com/topic/196402-deleted/#post58). I do not abuse the feature, as I only ever use it to remove extended afks (5+ minutes without explanation), abusive players, players who need on everything, or players who consistently participate in reckless behavior that jeopardizes the run. I’ve been leveling almost exclusively from 10 to 77 in LFD alongside my wife, and we’ve only be able to use the feature a handful of times, despite the fact that probably 50% of runs have undesirable players in them. When my wife or I can’t vote to kick, we ask others in the party to do so, and they virtually always comply because the situation truly is undesirable, abusive, or reckless. Is that affecting our VtKs?
Should the feature be made useless because there’s such a high level of volatility in the community due to the very fact that bad behavior can’t be punished often, or, if it is punished often, the feature becomes effectively disabled? That seems counterproductive to me; if you want less vote to kicks, then enabling to actually punish bad behavior and thus reducing the incidences of bad behavior seems a better option than simply punishing the few people who actually care to have a desirable play experience and thus try to uphold some level of civility in dungeon runs. Is there any way I could get specifics on how the VtK feature calculates my wait time or simply have my wait time reset? I’m only 8 levels from finishing, but the higher I get – or, at least, since WtoLK with harder dungeons, the worse the groups seem to become. I don’t want to be run out of LFD due to bad players that cannot be adequately dealt with.
We’ll have to see how this develops, now that I’m not going silently into the viper pit again.
Stubborn (and standing up, for now)